Unbuilt Environments, work in progress

Working hard (… yes really, I see that face, artists do work) on a video installation that will be exhibited in Hoxton, London in March 2024. Here are some stills from a few of the animations, which are related to the workshops I’ve been doing with disabled people in east London (and my collaborator Anna Landre from UCL’s Global Disability Innovation Hub) to visualise and manifest their utopias and dystopias. More information and details of when and where you can visit the exhibition soon. For now, just a few work in progress images.

Commissioned by UCL’s Trellis programme.

A wide shot of a dreary brutalist office with dirty brown carpet and worn leatherette benches. Many people wait on the seats, and a few others queue up to be seen at a small desk. Beyond the waiting room there is a dark, cavernous concrete space full of steep staircases.

(Above) Unbuilt Environments: DWP Office 1

An Escher-like brutalist concrete architectural space with dim orange light coming through small windows. The stairs twist and proliferate in illogical and unusable directions.

(Above) Unbuilt Environments: DWP Office 2 (PIP assessment)

A street scene with a cafe, roadworks blocking the way out, and a skip on fire. A few people go about their business as people in wheelchairs being to fall out of the stormy grey  sky.

(Above) Unbuilt Environments: Austerity (After Doris Salcedo). The number of people about to fall into the space between the two buildings is equal to the excess (i.e. untimely and uneccessary) deaths of east London disabled people caused by the UK government’s austerity measures between 2010-2019.

A gallery or museum space with white walls and a polished wooden floor, exhibiting wheelchairs from horror video games. In the foreground a young woman is smiling and taking a selfie with one of them. In the background, a dinosaur peers over the wall.

(Above) Unbuilt Environments: Disability Museum. This part of the museum displays a selection of “horror” wheelchairs designed as assets for video games.

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